Forty hours used to measure a typical work week. Today it measures how much time an average kid spends using electronic media. Learn what dangers TV and video games pose to the developing child. Examine how life in a video world steals time from human contact, creates baseless fears, and teaches values that hinder maturity.
Explore:
- Television steals time from human contact. Some pediatricians suggest no TV at all for children before age two. Later, video games can isolate kids.
- Much of what kids see on screens is downright scary. Hours of images and story lines prompt anxiety in children. Even news reports cause nightmares.
- Studies suggest that bedroom TVs cause sleep problems, yet nearly half of children over five have televisions in their bedrooms.
- Kids raised with a mouse in one hand and a joystick in the other can demand that all learning must entertain. - Violent television teaches kids to fear the world. Studies conclude TV violence provides and "extensive how to course" in aggression.
- "Point and shoot" video games feature controllers that stimulate real weapons.